(4.1)Wizz of Oz
Interactive game on a wall - Game - Wizz of Oz method of testing
Ideation process & final design
Preparation for testing and testing.
Using MadMapper we "cut out" the field our user was supposed to see.  Outside the visible field there were prepared colourful blocks that were just moved by our mouse to the field and then accordingly to the users movements. Additionally we played music and additional sound effects for when the user got a point (destroyed the blocks) and when they won.

Our users' engagement level was more than satisfactory for us! both we and them had a lot of fun :)
(4.1) Wizz of Oz
Published:

(4.1) Wizz of Oz

Published: